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We had an excellent partnership with NVIDIA on Rise of the Tomb Raider. Now, thanks to NVIDIA RTX technology, we are pleased to announce that Shadow of the Tomb Raider will, quite fittingly, feature real-time shadows. - Rich Briggs, Senior Brand Director, Crystal Dynamics
The NVIDIA RTX platform has given us the opportunity to integrate real-time global illumination into our engine, and specifically our upcoming title, Metro Exodus. This allows us to achieve the most realistic lighting simulations seen in real-time graphics. - Oleksandr Shyshkovtsov, CTO, 4A Games
The initial integration of Ansel Photo Mode took only a few days. Once we had everything up and running, it was a matter of 2-3 weeks to fix the remaining issues and polish the usability of the tool in the game. Seeing the photographs taken by the community is truly rewarding. - CD Projekt Red
We had an excellent partnership with NVIDIA on Rise of the Tomb Raider. Now, thanks to NVIDIA RTX technology, we are pleased to announce that Shadow of the Tomb Raider will, quite fittingly, feature real-time shadows. - Rich Briggs, Senior Brand Director, Crystal Dynamics
The NVIDIA RTX platform has given us the opportunity to integrate real-time global illumination into our engine, and specifically our upcoming title, Metro Exodus. This allows us to achieve the most realistic lighting simulations seen in real-time graphics. - Oleksandr Shyshkovtsov, CTO, 4A Games
The initial integration of Ansel Photo Mode took only a few days. Once we had everything up and running, it was a matter of 2-3 weeks to fix the remaining issues and polish the usability of the tool in the game. Seeing the photographs taken by the community is truly rewarding. - CD Projekt Red